About 4 months on from my original preview of Black Prophecy I have came back to see how the game is after its release in Europe
When I left Black Prophecy closed beta in January, it had the basis of a great game but felt rather shallow in depth and despite a thoroughly good fun prologue/tutorial, if a little buggy and lengthy, it definitely lacked something to keep a user drawn in. Add on top of this multiple patches, server downtimes and server lag issues, it was quite clear that the beta testers were in for a rough ride early on.